Effects & Shaders:
Stylized foliage/grass and water shader in Unreal Engine:
Manipulating water vertices, texture and color with sphere masking from actor location & scale:
Rain on windows effect realtime rendered in game-engine Unity 3D:
Stylized & optimized ocean/wave shader made in unity:
Desert Tiles Setup:
OBS: Rotate on Left/Right arrows. Demolish pillar on spacebar.
Desert Sand Storm Scene:
OBS: Turn around camera by using “Left” & “Right” arrows. Animate the sun by using “Up” & “Down” arrows.